Rules and regulations to be followed in Carrom Board: Matches will make judgment from the sources of best among the three sets of four boards or 23 points which is prior. Laws of Carrom - Download as Word Doc (.doc), PDF File. Carrom Events The Rules. 'Laws' shall mean the Laws of Carrom. 'Board' shall mean break to completion. Rules of Carrom - Informative & researched article on Rules of Carrom from Indianetzone, the largest free encyclopedia on India. Games of Carrom and Crokinole are described in the rules as being played by finger. This game is played on the checker side of the game board. Equipment: 12.

International Carrom Rules

Rules of Carrom are universally followed all around the world. Previously when the game was first discovered, people played the game making their own set of laws. Carrom is found throughout the Eastern part of the world under different names though most non-eastern people know it by the East Asian name of Carroms. Carrom is very popular in Nepal, India, Pakistan, Bangladesh, Sri Lanka and surrounding areas and in the Middle East as well. But once the (AICF) came into existence in 1956, it put forward certain specific rules and regulation for the game. Some of the universally acclaimed rules of are as follows: Singles in Carrom In singles, the players shall sit opposite to each other.

In doubles four persons comprising two teams, the partners shall sit opposite to each other, occupying all four sides. Arranging of Rows in Carrom Before the break, carrom men are arranged in the inner circle with the queen (red) always occupying the centre circle and the rest placed around; keeping the white and black alternately. Second Row in Carrom In the second row of the carrom three white carrom men will form the shape Y' with the white carrom men of the first row. The remaining space is filled up by placing white and black alternately. Break in Carrom Break is taken by a player who has chosen to strike first. The player who is to break will have whites during that board. Kakaotalk Free Stickers.

The queen shall be common. Winner of the toss has the option to choose side or to break. Striker of Carrom Even if the striker touches slightly any carrom man, it is considered that the break has been made. The two trial boards are played before a match. A player's turn will continue, as long as he pockets his own carrom men and/or queen according to the law. Black and white carrom men change in alternate boards both for singles and doubles. However, in the second game the player who did not have his first turn in the first game shall have his first turn.

Each carrom man has one point if pocketed by the striker. Queen value is three and value of the queen for a player is lost if he reaches 22. A game shall be of 25 points.

A player who scores 25 wins the game. All matches are decided by the best of three games. Each game consists of eight boards or 25 points whichever is earlier.